| 000 | 01930nam a2200493 i 4500 | ||
|---|---|---|---|
| 008 | 190123s2019 nyu c 000 1 eng c | ||
| 010 | _a 2019003123 | ||
| 020 |
_a9781338286205 _q(trade) |
||
| 020 | _a133828620X | ||
| 040 |
_aNJQ/DLC _beng _erda _cNJQ _dICrlF |
||
| 042 |
_alcac _apcc |
||
| 050 | 0 | 0 |
_aPZ7.K8369 _bLe 2019 |
| 082 | 0 | 4 |
_aF KOR _223 |
| 100 | 1 |
_aKorman, Gordon, _eauthor. |
|
| 245 | 1 | 0 |
_aLevel 13 : _ba slacker novel / _cGordon Korman. |
| 246 | 3 | _aLevel thirteen | |
| 264 | 1 |
_aNew York : _bScholastic Press, _c2019. |
|
| 300 |
_a241 pages ; _c22 cm. |
||
| 336 |
_atext _2rdacontent |
||
| 338 |
_avolume _2rdacarrier |
||
| 510 | 3 | _aBooklist, May 2019 | |
| 510 | 3 | _aKirkus Review, March 2019 | |
| 520 | _aDedicated slacker Cameron Boxer thinks he has found gamer heaven: playing video games online for an audience (and money); but the Positive Action Group (the club he created to keep his parents off his back) keeps getting in the way with meetings and fund-raisers for worthy causes, and his friends keep turning to him for plans and girlfriend advice, plus Elvis the beaver is back chewing on the back wall--and all Cameron wants to do is to conquer the infamous level 13. | ||
| 521 | 0 | _a5.3 | |
| 650 | 0 |
_aVideo games _vJuvenile fiction. |
|
| 650 | 0 |
_aSocial action _vJuvenile fiction. |
|
| 650 | 0 |
_aResponsibility _vJuvenile fiction. |
|
| 650 | 0 |
_aFriendship _vJuvenile fiction. |
|
| 650 | 0 |
_aMiddle schools _vJuvenile fiction. |
|
| 650 | 0 |
_aParent and child _vJuvenile fiction. |
|
| 650 | 1 |
_aVideo games _vFiction. |
|
| 650 | 1 |
_aSocial action _vFiction. |
|
| 650 | 1 |
_aResponsibility _vFiction. |
|
| 650 | 1 |
_aFriendship _vFiction. |
|
| 650 | 1 |
_aMiddle schools _vFiction. |
|
| 650 | 1 |
_aSchools _vFiction. |
|
| 650 | 1 |
_aParent and child _vFiction. |
|
| 521 | 2 | _a3-6 | |
| 035 | _a(IMchF)fol19238882 | ||
| 521 | 8 |
_a720L _bLexile |
|
| 005 | 20250922224247.0 | ||
| 001 | 112207 | ||
| 003 | CSD509J | ||
| 999 |
_c5878 _d5878 |
||