000 01917nam a2200505 i 4500
008 190912s2020 nyua b 000 1 eng
010 _a 2019041178
020 _a9781338568967
_q(pbk.)
020 _a9781338568974
_q(lib. bdg.)
020 _a1338568973
020 _a1338568965
040 _aNJQ/DLC
_beng
_erda
_cDLC
_dICrlF
042 _alcac
_apcc
050 0 0 _aPZ7.1.F585
_bSvm 2020
082 0 4 _aF FLI
_223
100 1 _aFlintham, Thomas,
_eauthor,
_eillustrator.
245 1 0 _aSuper Rabbit Boy's time jump! /
_cThomas Flintham.
264 1 _aNew York NY :
_bScholastic Inc.,
_c2020.
300 _a72 pages :
_bcolor illustrations ;
_c21 cm.
336 _atext
_btxt
_2rdacontent
338 _avolume
_bnc
_2rdacarrier
490 1 _aPress start! ;
_vbk. 9
520 _aSuper Rabbit Boy gained his superpowers when, as a baby, he ate the magic carrot he found in the Wise Woods; now King Viking has built a time machine in order to team up with his younger self, Prince Viking, and prevent Baby Rabbit Boy from finding that carrot--so Super Rabbit Boy has to go back in time, and with help from an unexpected player, save his younger self and protect the timeline.
521 0 _a3.0
650 0 _aSuperheroes
_vJuvenile fiction.
650 0 _aSupervillains
_vJuvenile fiction.
650 0 _aAnimals
_vJuvenile fiction.
650 0 _aTime travel
_vJuvenile fiction.
650 0 _aVideo games
_vJuvenile fiction.
650 1 _aSuperheroes
_vFiction.
650 1 _aSupervillains
_vFiction.
650 1 _aAnimals
_vFiction.
650 1 _aTime travel
_vFiction.
650 1 _aVideo games
_vFiction.
655 7 _aAnimal fiction.
_2lcgft
655 7 _aSuperhero fiction.
_2lcgft
655 7 _aTime-travel fiction.
_2lcgft
521 2 _aK-3
035 _a(IMchF)fol19630538
521 8 _a530L
_bLexile
020 _a9780780477988
005 20250922224310.0
001 123306
003 CSD509J
999 _c7124
_d7124