| 000 | 01752nam a2200421 i 4500 | ||
|---|---|---|---|
| 008 | 220303s2023 nyuab c 000 0 eng d | ||
| 020 |
_a9781538277270 _qlib. bdg |
||
| 020 |
_a9781538277256 _qpbk |
||
| 020 |
_a9781668848364 _qFollett bdg |
||
| 020 | _a1538277255 | ||
| 020 | _a1538277271 | ||
| 020 | _a1668848368 | ||
| 040 |
_aICrlF _beng _erda _cICrlF _dICrlF |
||
| 100 | 1 |
_aWood, Alix, _eauthor. |
|
| 245 | 1 | 4 |
_aThe engine room : _bsolve your way out! : use your engineering skills to escape! / _cAlix Wood. |
| 264 | 1 |
_aNew York, NY : _bGareth Stevens Publishing, _c[2023] |
|
| 300 |
_a32 pages : _bcolor illustrations, color maps ; _c29 cm. |
||
| 336 |
_atext _2rdacontent |
||
| 338 |
_avolume _2rdacarrier |
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| 490 | 1 | _aEscape! | |
| 500 | _aA STEAM interactive puzzle book. | ||
| 520 | _aOn a class trip, you tour a real, working ship. But what if you got locked in--alone? In this book, readers use engineering knowledge they have and gain from the main text in order to solve a series of puzzles. Once solved, they can escape from the ship! Clues are found on every page, encouraging readers to read carefully and use their critical thinking skills to find and work out each one. Simple machines, engineering drawing, cogs, and more are part of the STEAM content of this book. | ||
| 521 | 0 | _a4.9 | |
| 650 | 0 |
_aEngineering _vJuvenile literature. |
|
| 650 | 0 | _aPuzzles. | |
| 650 | 1 | _aEngineering. | |
| 650 | 1 | _aPuzzles. | |
| 655 | 7 |
_aPuzzles and games. _2lcgft |
|
| 655 | 7 |
_aCreative nonfiction. _2lcgft |
|
| 521 | 2 | _a3-6 | |
| 035 | _a(IMchF)fol20483077 | ||
| 650 | 1 |
_aEscape room games. _vJuvenile literature. |
|
| 655 | 7 |
_aSTEAM _2csd |
|
| 082 | 0 | 4 | _a793.73 WOO |
| 005 | 20250922224335.0 | ||
| 001 | 130743 | ||
| 003 | CSD509J | ||
| 999 |
_c8338 _d8338 |
||